Tuesday, 13 March 2012

A four-player game: coda

WIth regard to the main game report, at least all I am discussing at this point is just the train mix at this point.  I have no major changes to the rules arising from Sunday's game, which is a pleasant state to be in.

I may tweak the tile mix and the value of bonus routes.  The bonus routes tended to dominate this game more than they have done in the past.  This is probably because the bonuses are now easier to claim, using multiple trains instead of requiring a single train to make the connection.  One example of this was that London to Hull was a more profitable route than, say, London to Leeds or London to Manchester, which seems wrong.  I will check whether this was just a trick of how the track was built in this game but I suspect I will reduce the value of that bonus.  I may also reduce the value of the London to Milford Haven bonus.

The fact that these are small tweaks suggests that the overall design is currently fairly stable.  If I can achieve a good train mix, the game might be ready for some wider playtesting.  I suspect that playing it with a different group of players will reveal a different set of problems!

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